Description
The most basic and probably most universal piece of garment serves as the neutral background for an experiment, based on a series of new techniques, taken from other fields.
Three people are portrayed digitally by scanning their bodies. The output of this scan is a 3D file, of which the resolution is defined by the amount of polygons – similar to pixels in a bitmap graphic. Linked with biographical memories, a digital twin of the body is created, extending the garment a formal-poetic character.
The 3D data is turned into 2D sewing patterns, the fabric and the inner interface, which defines the edges, are cut out with a laser cutter. Using strictly jersey as fabric, the perceived complexity of the garments is reduced to an approachable and basic level.
In collaboration with Linda Kostowski a